

We will see you again next month when the sound of gunfire and the smell of cordite has left the air. We hope you enjoy messing with your new found powers, and we can comfortably predict many violent youtube videos as a result of this month.
#Prison architect wiki ex guard full#
This brings the size of the objects menu right down, and you can still click on the + icon to see the full list if something is missing. For example, we will only show the cooker, fridge, and sink if you are currently constructing a Kitchen. We now filter the objects list based on what you are looking at, hiding any objects that simply aren’t relevant. The list of objects had become so large that it no longer fitted on a single screen without a scrollbar, so something had to be done. This is a great way to use the empty space of your prison for the purposes of industry and profit, and eventually prisoners will be able to work alongside the gardeners).įinally we have a much needed improvement to the Objects toolbar. Logs will be stacked and hauled back to your workshop.
#Prison architect wiki ex guard full size#
Gardeners will automatically plant saplings in the forestry where there is space, and once those saplings have grown into full size trees they will be cut down automatically.

Other changes include a new Forestry zone, which continues our work with the wood cutting industry from alpha 16. Your most dangerous prisoners will try to break in and arm themselves, which can be very difficult to deal with. The armoury is however a massive security hazard, and prisoners will deliberately target it during a riot or a mass escape. Each armed guard needs a locker of his own. To hire armed guards you must research the Armoury and then construct a room to hold the weapons racks and lockers. Armed guards are perfectly capable of killing everyone in the area, so you must use this power with discretion unless having an empty jail is your thing. But things can escalate very quickly if you don’t control the situation. If they fear they are about to die, they will use their weapons to defend themselves if you’ve given them permission or not.)Īrmed guards will always shout a warning to prisoners unless the prisoner is attacking them or another member of staff, and prisoners will often surrender immediately when faced with the prospect of being shot dead. (You can’t 100% rely on this though - they are human after all. You must give the ultimate order by clicking the “Weapons Free” emergency button in the bottom right of the screen. If they see trouble nearby they will shoulder their weapons and fight with their fists. Armed guards can project this effect all around your prison, however there is a downside - prisoners who are suppressed for most of their time in jail will eventually be far less amenable to any attempts at reform, skill teaching etc.Īrmed guards will not use lethal force unless you give them permission. He will be compliant to your regime, far less likely to cause trouble. It means the prisoner is so beaten down by the system that he no longer has the will to resist.

This is a status effect previously accumulated during a stay in solitary confinement. Having trouble with your prisoners? Constant fights and destruction of property? Deploy armed guards and bring your prison under control with force.Īrmed guards have so much authority that all prisoners nearby will begin to feel suppressed.
